Of the many supplements for the tabletop role-playing game, "Dungeons & Dragons", not many have an entire catalogue of creatures designed by a community of people from all walks of life- be they painters, store clerks, or former military. "The Wanster Manual" is a love letter not only to bringing people together to create something fun for everyone to enjoy, but to inspire others and expand the imagination.
On top of occasional ideas one may throw into the community for consideration, two roles have been dedicated to those who want to be more involved in creating content for "The Wanster Manual". For broad ideas and stories, we have the Loremasters, whilst those who complement the lore with creature abilities and attributes are the Powerwizards. Both of these roles are chosen by community members themselves, rather than it be thrusted upon them.
"The Wanster Manual" is a project that allows me total creative freedom on the design of a creature or, for a few cases, character. As a Dungeon Master, one who guides their players through adventures in a D&D game, I wanted to throw monsters at my players that they couldn't recognize or look up in an official supplemental book to proclaim, "Hey, that dragon is supposed to deal this much damage and move this quickly!"
Ultimately, "The Wanster Manual" boils down to creating stories, whether it be as small as finding a grimoire depicting what monstrosities an adventuring party may find in an abandoned fortress, to becoming stranded on a floating island in the sky that is built around a living monument that ferries souls off to their afterlives.
"...a grimoire depicting what monstrosities an adventuring party may find in an abandoned fortress, to becoming stranded on a floating island..."